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  • Interactive development in Rust: Environments
    March 15th, 2017
    As well as a way to declare interfaces that can be used by a human, we need a way to find them.
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  • Interactive development in Rust: Tools
    March 12th, 2017
    Starting off with a trait describing a simple interface, I'm building a way to develop software more interactively in Rust.
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  • Building bigger software
    March 11th, 2017
    We learn to build small software. Then we try to build big software by scaling up, and it turns out this doesn't work as well as you might hope.
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  • Zoom 1.1.5 has been released
    November 5th, 2011
    That's right! I'm not dead, just... resting. Zoom 1.1.5 is finally out! This version fixes several issues relating to Snow Leopard and Lion, and updates the git and glulxe interpreters to the latest versions. This is particularly important for git, as…
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  • CocoaGlk 1.0.7 has been released
    June 2nd, 2009
    To go along with the release of Zoom 1.1.4, I've released a new version of CocoaGlk, version 1.0.7. This contains many bug fixes over the previous release and can be downloaded from its Google Code page here.
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  • Zoom 1.1.4 has been released
    June 2nd, 2009
    Zoom 1.1.4.1 has been released. This is primarily a maintenance release, with various bugfixes accumulated over the last year and updates to the interpreters. It has one major new feature: you can now choose which glulx interpreter to use in the…
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  • OS X Beyond Zork Font
    July 29th, 2008
    The question that I probably get asked the most about Zoom for OS X is 'how do I get the Beyond Zork font?' The answer since I ported it to Cocoa has been 'you can't', unfortunately: the old system for displaying the font simply didn't work with the new…
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