Archive for the ‘Interactive Fiction’ Category

9 features you may not know about in OS X Inform June 11th, 2007

While developing the Inform 7 IDE, many features were added to make developing a game smoother. This article lists some of the features that you may not have spotted.

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TADS 3 plugin fails to save games under Zoom 1.1.0 June 3rd, 2007

Oops, it seems that due to a bug in CocoaGlk, TADS 3 games are unable to save their contents. If you’re encountering this problem, I’ve written a workaround. You can download an updated version of the TADS 3 plugin here.

To install it, right-click on your copy of Zoom in the Finder, choose ‘Get Info’, then go to the plugins tab and click ‘Add…’: the old plug-in will be replaced and TADS 3 will regain the ability to save games.

The next version of Zoom will incorporate this fix.

‘Image not found’ error while trying to run CocoaGlk clients June 3rd, 2007

This post deals quickly with how to solve the issue of seeing an ‘Image not found’ error while running an application linked to the GlkClient framework.

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GlkTerm June 2nd, 2007

GlkTerm is a simple application designed to help with writing glk client applications. Download this if you want to write a new IF interpreter on OS X, or if you want to port an existing one.

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Zoom 1.1.0 and CocoaGlk 1.0.2 are out April 28th, 2007

Zoom 1.1.0 has been released. This version fixes all the remaining known major bugs in 1.1.0beta3. As usual, accompanying this release is an updated version of CocoaGlk, version 1.0.2.

There is also an updated manual for this version of Zoom.